Tint Pack Instructions
1. Extract the files you need (e.g. alpha.tga AND alpha.tex)
2. Map the object to the tga (e.g. map the windows to tint75.tga)
3. Separate the object from the rest of the car (e.g. detach windows)
4. Combine all the semi/transparent objects (e.g. windows + light covers = seethrough[0])
5. Set the number at the end to [0] and move it to the top.
6. Add the .tex to the reslist before when you mkres it.
You must do step number 5 or you will have some not-so-see-through windows.
NOTES: Cars that appear here are NOT by me. They are shown here for demonstration purposes only!